Girish Mahajan (Editor)

80 Days (2005 video game)

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
7
/
10
1
Votes
Alchetron
7
1 Ratings
100
90
80
71
60
50
40
30
20
10
Rate This

Rate This

Release date(s)
  
2005

Developer
  
Frogwares

Mode
  
Single-player video game

7/10
IGN

Initial release date
  
2005

Genre
  
Adventure game

Platform
  
Microsoft Windows

80 Days (2005 video game) wwwgryonlineplgaleriagry1353869953jpg

Publishers
  
Frogwares, Focus Home Interactive, Matrix Games

Similar
  
Frogwares games, Adventure games

80 Days is a video game developed by Frogwares in 2005 for Windows. The game was based on the book written by Jules Verne Around the World in Eighty Days.

Contents

Gameplay

The game is a typical adventure game. The player must collect objects and go to particular locations to reach the next objective. However, there are 3 limitations: Time, Money and Fatigue. The latter may be ignored using means of transport and can be restored by eating food.

Plot

Matthew Lavisheart is a proud gentleman and engineer. He makes a bet, showing that he took part at inventing the most important gadgets at the time by delivering the documents that approve this in maximum 80 days. The problem is that these documents are scattered, in four of the most important cities of the world: Cairo, Bombay, Yokohama and San Francisco.

Ethan begs his nephew, Oliver, to get these documents for him. Oliver accepts, as he wants to escape a marriage that his parents want. And so, Oliver leaves for Cairo.

In Cairo, Oliver must acquire a patent stuck inside an ornamental and unbreakable black tear. To get the patent he must make Scheherazade, the arrogant princess, sing, but he must take her somewhere far from the city, otherwise he will be caught.

Reception

80 Days has a score of 58/100 at Metacritic indicating "mixed or average reviews".

References

80 Days (2005 video game) Wikipedia