September 30, 1997
| 6/10 |
| MicroProse, Tommo, Night Dive Studios|
Single-player video game, Multiplayer video game
Epic games, Strategy video games
7th Legion is a real-time strategy computer game for Microsoft Windows, developed by Vision and Epic MegaGames and published by MicroProse in 1997. The game consists of two single-player campaigns and supports multiplayer online games. On February 18, 2014, Tommo Inc. re-released the game on GOG.com, but without multiplayer.
7th Legion (video game) Wikipedia
The conflict in 7th Legion takes place in the future. Rampant overpopulation and overuse of Earth's natural resources have regressed the planet's ecosystem to a critical point. The governments of Earth enact the PEP - "Planetary Evacuation Program" - to vacate the world in vast colony ships, leaving the planet to heal. Sufficient room and resources to house the entire population was not guaranteed on these exodus ships, and only a select few were able to earn a place on the ships and jump into Hyperspace. In the centuries following the evacuation, much of Earth's population perished, the scattered tribes of those left behind forming themselves into 7 "Legions", all vying for control of what is left. As the game begins, the seventh generation of the Chosen - those descended from the evacuees - return and aim to conquer the planet for themselves.
The game is styled as a standard RTS game. Players assume the role of a commander of either the Chosen or those that were left behind, with the overall objective being to annihilate the other faction. To do so, the player have to amass funds to construct various buildings and war-machines, while recruiting foot soldiers to combat the enemy. Each player can collect special power-ups that would be found in boxes distributed across the map. These would provide bonuses to the force who collected the box. These bonuses include making the player's forces invisible to the enemy or increasing overall unit strength. Players could also take advantage of special "power cards." These cards have certain effects on events in-game; for example, some cards damage enemy troops, while others cause mechanical troops to malfunction.