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Tinhead (video game)

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Composer(s)
  
Paul Tonge

Initial release date
  
1993

Developer
  
MicroProse


Mode(s)
  
Single-player

Designer
  
Stuart Whyte

Genre
  
Platform game

Tinhead (video game) TinHead USA ROM lt Genesis ROMs Emuparadise

Platforms
  
Sega Genesis, Super Nintendo Entertainment System, Amiga

Publishers
  
Spectrum HoloByte, Ballistic

Similar
  
Spectrum HoloByte games, Platform games

Tinhead is a platform video game developed by Microprose U.K. and published by Ballistic and Spectrum HoloByte for the Sega Genesis.

Contents

Tinhead (video game) Tinhead Game Download GameFabrique

It was designed by Richard Lemarchand, with graphics and animation by Trevor Slater, John Reitze, Mark Wilson, Paul Ayliffe, Theo Pantazi, Allan Holloway and Seth Walker, programming by Jim Gardner, Nick Thompson, Paul Dunning and Chris Newcombe, and production by Stuart Whyte.

Tinhead (video game) img1gameoldiescomsitesdefaultfilespackshots

It was released on August 19, 1993, in North America. SNES and Amiga ports were scheduled for 1994 but were cancelled.

Tinhead (video game) TinHead USA ROM lt Genesis ROMs Emuparadise

Story

Tinhead (video game) Play Tinhead Online GEN Game Rom Sega Genesis Emulation on Retro

An evil intergalactic goblin named Grim Squidge steals all the stars from the sky with a vacuum cleaner-nosed spaceship, seals them in glass spheres and scatters them far and wide across distant planets, threatening the very infrastructure of spacetime.

Tinhead (video game) Tinhead GENESIS intro amp world 1 gameplay YouTube

On a space station far out in the distant reaches of galactic space, Tinhead, the metallic Guardian of the Edge of the Universe, picks up a distress signal from an unknown friend of the stars. Arming his head-mounted ball bearing gun, he rushes to the stars' rescue.

Reception

Tinhead (video game) TinHead Screenshots for Genesis MobyGames

Electronic Gaming Monthly gave the game a 6.4 out of 10, commenting that the game is on the hard side but gets buy due to useful power-ups and "dynamic" bosses. They cited the graphics as the highlight of the game.

References

Tinhead (video game) Wikipedia