Suvarna Garge (Editor)

Sherlock Holmes: Consulting Detective Vol. III

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
8
/
10
1
Votes
Alchetron
8
1 Ratings
100
90
81
70
60
50
40
30
20
10
Rate This

Rate This

Initial release date
  
1993

Publisher
  
ICOM Simulations


Developer
  
ICOM Simulations

Mode
  
Single-player video game

Platforms
  
DOS, Macintosh operating systems

Genres
  
Adventure game, Interactive movie

Similar
  
ICOM Simulations games, Adventure games

Sherlock Holmes: Consulting Detective Vol. III is the title of a full motion video computer game released for the DOS. The game is a sequel to Sherlock Holmes: Consulting Detective Vol. II and was released in 1993.

Contents

Cases

The format of the game is the same as the first two, except that there are three new cases to solve.

The Solicitous Solicitor

Melvin Tuttle, a recently promoted solicitor, has apparently died of a heart attack. Scotland Yard recruits Holmes and Watson to investigate since they believe that Tuttle was poisoned. Along the way, they learn of Tuttle's reputation for romancing various women, including the wife of one of his employers.

The Banker's Final Debt

Oswald Mason is murdered in his home by an intruder. Concerned that it might have had something to do with Oswald's work at Her Majesty's Treasury, the Exchequer has called upon Holmes and Watson to investigate Mason's death.

The Thames Murders

A fifth body has been discovered in the Thames in a short amount of time. A frustrated Scotland Yard recruits Holmes and Watson to find a possible connection between all five deaths.

Reception

Charles Ardai of Computer Gaming World stated in September 1993 "I fear that amidst all the hype, players are not being as demanding as they ought to be about what companies feed them in the name of multimedia entertainment". He believed that the Consulting Detective series had sold well (almost 250,000 copies) to those seeking "the thrill of seeing a new technology used, not of seeing a new technology used well", and who had little choice between Sherlock Holmes and The 7th Guest. Ardai criticized Vol. III describing itself as "interactive", noting that "One cannot do anything 'wrong'" and that it was possible to solve cases by brute force; users were "viewers more than they are players". He advised ICOM to hire "professionals, not just for the acting chores, but for writing and directing as well. There is only so long that the gaming audience will put up with paying good money (and not a little of it) to see the work of amateurs", but concluded that the game was "at least, decent. It is probably not worth buying all three volumes, but curious gamers should at least take a look at one of them".

References

Sherlock Holmes: Consulting Detective Vol. III Wikipedia